We are proud to announce the unveiling of the new MMORPG we have been working on! This has been in private development for over a year and it is now ready to start full scale development! 
Dragoons of Yore Website
Currently in development by Starfyre Studios, DoY is a game being created with the Realm Crafter Professional Engine. Sporting great graphics, a solid design by a talented crew, and featuring some of the best things the genre has to offer and more, DoY promises to deliver endless enjoyment.
Dragoons of Yore will feature several elements common in MMORPG games. However there are a number of features that will make us unique! One of the most spectacular features not found in other games will be the ability to fight while on dragon back or transformed in the air! Just imagine the scale of dragon battles that can take place! Visiting the underwater kingdom of Atlantea is sure to be an exciting experience.The game will be free to play initially and will support a game shop where players can buy many different things for use within the game!
- PVP
- 6 Races
- 18 Classes
- Lv 50
- Final Strike - Desperate deadly move to avoid try and avoid death.
- Huge world of 24+ zones comprised of both land and sea
- An Underwater Kingdom
- Own houses and horses
- Individual Storylines
- Plethora of Quests
- Dragon Pets
- Dragon Transformation
- Mounted aerial combat and while transformed!
- Game shop to buy what you need!
- And so much more!
We are still in the ALPHA stages of development and we are still looking for staff to help fill these positions. Currently these are non paid positions but as we acquire funding these WILL be transferred in paid ones. If you join us now you are guaranteed to have a spot later. Here are what we are looking for:
- Artists - Characters, Weapons, Armor, etc...
- 3D Modelers - Must have own tools exportable to .B3D
- Animators - Must have own tools exportable to .B3D
- Music Composers - All kinds of sound and music
- Programmers - C++ / Scripting required
The newbie ruby dragoon in the land of Fyah! :)


In other news, since the demise of the FL Global Server and drop in support from MS, I have decided to put FL: TNG 3.0 officially on hold
Be safe, be smart. Don't drink and drive nor do drugs :)
Also thank the Lord for what you have.
Ug, the dreaded day arrived on the 16th. Microsoft shut down the server. Here's the info I got from Lancers: A bloomin shame.
The Microsoft global server went off line some time ago. If you need to get connected then here is how to do it in a few different ways.
1. Use an installer that will do it all for you. Freelancer List Server Patch
http://fllistserver.com/patch/FLListServer_Patch.rar
2.Use a mod that works with Freelancer Mod manager. Freelancer List Server Patch as flmod file
http://fllistserver.com/patch/FLListServer_Patch.zip.flmod
3. Do it manualy
You just need to modify your freelancer.ini in your EXE folder.
You’ll find the following line:
hostname = fllistserver.zone.msn.com ; GUN server in Redmond (DNS entry)
Replace that line with the following lines:
;hostname = fllistserver.zone.msn.com ; GUN server in Redmond (DNS entry)
hostname = gun.fllistserver.com ; http://www.fllistserver.com
For up to date news and developments. Official website
http://www.fllistserver.com/
Also to help with some misunderstanding with some people.
YOU DO NOT NEED THE FL 1.1 PATCH, IT IS INCLUDED WITH TNG 2.7.6. :)
Hello all, sorry for the lack of updates, but of course I have been extremely busy. I do want to say thanks to all the supporters out there, especially to all my moderators and major helpers. It's hard to keep up with the forums.
I am looking into starting a PC game. Info is under wraps at the moment as I am still drawing up specifications, but trust me it is going to make some people DROOL :) I've been working on and off on this for some time now.
With that I am looking for Programmers / Artists / Modelers / and Script Writers. Currently I am using REALMCRAFTER for my game creation. If you have knowledge of B3D I could use your help :)
I am also changing the functions of the site and changing the layout to prevent certain exploits that I have found.
Well you have the troublemakers to thank for alot of the problems.
Eromuk255 and your ilk have been me countless endless problems.
However you aren't as smart as you think you are.
If anyone wants to have fun with them, here are there IP's.
206.212.244.34
206.212.249.114
91.121.157.6
91.121.157.8
Among others....
You really didn't think I was not doing anything hmm?
It's much easier to find something if you let someone create a mile long list of clues then just a few and you have provided amiably. I was grinning with every increasing post I saw. My ISP is also tracking you and contacting your ISP.
I am also sorry to have to do this but I had to block THOUSANDS of IP's to stop people from abusing the site....
Sorry everyone I JUST got a new job and have finally gotten things to stablize again. Really, Radnus, I am not trying to ignore you people, but you really don't understand my position. I went from a job paying almost 40K to making 10/hr.... That's all I can get right now....the job market sucks as I am sure some of you are aware.
Quite frankly I am trying to keep food on the table and I will get to the mod when I get to it, and I did not take any of your ideas, Radnus. I don't even know what you are referring to with the accelerator? Actually my fix was to change the physics, the mine definitions, and the ship mass.........if you have a more elegant solution I would love to hear it.
